
A 45-minute educational game about evolution, for ages 9-13. No prep needed, no textbook required.
Works on any computer or tablet
Teacher’s guide included


How to get started
Up and running in 3 minutes. No IT department required.
Create your free account
Sign up as a teacher or parent— takes under a minute.
Set up your class
Easily set up your class, add students, and download the teacher’s guide.
Play in class or at home
Works on any browser, computer, or tablet.
For teachers
Zero prep. Real curriculum fit.
Use the workshop either as part of a science curriculum or with other school disciplines (history, culture and more).

Teacher’s guide available
Compatible with science learning standards and curricula

What students do
Someone has locked Professor Darwina in her lab the night before she publishes her research: Are humans animals? Students investigate clues, run experiments, and crack the case – who locked her in, and why?
Investigate clues
Students collect evidence and build their own theory of human evolution.
Run experiments
Interactive simulations — including a live embryo growth simulator.
Crack the case
Students think like real researchers and detectives.
Collaborate to solve
Works solo, in pairs, or as a whole class. Students drive the pace.

WHAT PEOPLE SAY ABOUT THE GAME
“Kids love screens, and they love games. When I told the students we’re gonna play a game
today, they all got really excited.”

Adam Esrig
Teacher of grades 9-10, High School of Telecommunication Arts and Technology,
New York
“I think it’s a brilliant tool. I love this topic. When I saw that you were creating this, I was like ‘I want in!'”

Silvia Garcia-Robles
Teacher of grades 5-6, International School of Dublin
“My kid loved that she could access things in whichever order she wanted to and that it was a mystery.”

Jaime D.
USA
“The game is great and the design is very beautiful”

Chloé B.
6th grade student, Collège Jeanne d’Arc in Aulnoye Aymeries, France
“It’s brilliant!”

Denise V.
Los Angeles, USA
“Children at THE labs enjoyed solving the mysteries, which strengthened their understanding of evolution”

Mandar Kulkarni
THE Labs Co-founder & CEO, India
“They loved the cross curricular content (social studies and science)”

Mary Backman
Teacher of 6th grade, Community Middle School, New Jersey
“The mission to find the code was very motivating and kept the kids engaged.”
Natsumi H.
USA
“It was immersive, and made them work together to solve problems”
Arnav Jaiswal
Shashvat Concept School, Amravati, India
“The simulator that makes embryos grow – it’s fantastic!”
Louis D.
7th grade student, Collège Jeanne d’Arc in Aulnoye Aymeries, France
“My kid loved that she could access things in whichever order she wanted to and that it was a mystery.”

Jaime D.
USA
“The game is great and the design is very beautiful”

Chloé B.
6th grade student, Collège Jeanne d’Arc in Aulnoye Aymeries, France
“It’s brilliant!”

Denise V.
Los Angeles, USA
“Kids love screens, and they love games. When I told the students we’re gonna play a game
today, they all got really excited.”

Adam Esrig
Teacher of grades 9-10, High School of Telecommunication Arts and Technology,
New York
“I think it’s a brilliant tool. I love this topic. When I saw that you were creating this, I was like ‘I want in!'”

Silvia Garcia-Robles
Teacher of grades 5-6, International School of Dublin
Play it with your class this week
Free for teachers. No credit card, no setup, no IT request needed.
Questions?
We’re happy to help — contact us
This workshop was co-created by

Sapienship is an international social impact company co-founded by Prof. Yuval Noah Harari – the world renowned bestselling author of Sapiens. We advocate for global responsibility by creating initiatives in the fields of education and storytelling. Our mission is to clarify the global conversation, focus attention on the most important collective challenges, and support the quest for solutions.
